In this paper we describe a prototype system for directing a computer generated scene for film planning. The system is based upon the concepts of the Intuitive Interface, an envir...
An object model for computer graphics applications should contain two aspects of information: shape and reflectance properties of the object. A number of techniques have been deve...
When estimating foreground and background layers (or equivalently an alpha matte), it is often the case that pixel measurements contain mixed colours which are a combination of for...
Yonatan Wexler, Andrew W. Fitzgibbon, Andrew Zisse...
— This paper examines large partial occlusions in an image, which occur near depth discontinuities when the foreground object is severely out of focus. We model these partial occ...
Scott McCloskey, Michael S. Langer, Kaleem Siddiqi
We present a hierarchical model for human activity recognition in entire multi-person scenes. Our model describes human behaviour at multiple levels of detail, ranging from low-le...