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AAAI
2006
15 years 8 months ago
Probabilistic Goal Recognition in Interactive Narrative Environments
Recent years have witnessed a growing interest in interactive narrative-centered virtual environments for education, training, and entertainment. Narrative environments dynamicall...
Bradford W. Mott, Sunyoung Lee, James C. Lester
CORR
2007
Springer
138views Education» more  CORR 2007»
15 years 6 months ago
On the Performance Evaluation of Encounter-based Worm Interactions Based on Node Characteristics
An encounter-based network is a frequently-disconnected wireless ad-hoc network requiring nearby neighbors to store and forward data utilizing mobility and encounters over time. U...
Sapon Tanachaiwiwat, Ahmed Helmy
COMGEO
2000
ACM
15 years 6 months ago
Fast and accurate collision detection for haptic interaction using a three degree-of-freedom force-feedback device
We present a fast and accurate collision detection algorithm for haptic interaction with polygonal models. Given a model, we pre-compute a hybrid hierarchical representation, cons...
Arthur D. Gregory, Ming C. Lin, Stefan Gottschalk,...
CORR
2000
Springer
98views Education» more  CORR 2000»
15 years 6 months ago
Scientific Collaboratories as Socio-Technical Interaction Networks: A Theoretical Approach
Collaboratories refer to laboratories where scientists can work together while they are in distant locations from each other and from key equipment. They have captured the interes...
Rob Kling, Geoffrey W. McKim, Joanna Fortuna, Adam...
TOG
2002
162views more  TOG 2002»
15 years 6 months ago
Interactive skeleton-driven dynamic deformations
This paper presents a framework for the skeleton-driven animation of elastically deformable characters. A character is embedded in a coarse volumetric control lattice, which provi...
Steve Capell, Seth Green, Brian Curless, Tom Ducha...