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VR
1999
IEEE
151views Virtual Reality» more  VR 1999»
15 years 11 months ago
A Framework for Fast and Accurate Collision Detection for Haptic Interaction
We present a framework for fast and accurate collision detection for haptic interaction with polygonal models. Given a model, we pre-compute a hybrid hierarchical representation, ...
Arthur D. Gregory, Ming C. Lin, Stefan Gottschalk,...
FTDCS
2004
IEEE
15 years 10 months ago
Smart Phone: An Embedded System for Universal Interactions
In this paper, we present a system architecture that allows users to interact with embedded systems located in their proximity using Smart Phones. We have identified four models o...
Liviu Iftode, Cristian Borcea, Nishkam Ravi, Porli...
EDUTAINMENT
2006
Springer
15 years 10 months ago
Haptic Puppetry for Interactive Games
In interactive computer games and computer animation, intuitively controlling the motion of an articulated character is considered as a difficult task. One of the reasons is that, ...
Sujeong Kim, Xinyu Zhang, Young J. Kim
MA
2000
Springer
115views Communications» more  MA 2000»
15 years 10 months ago
Quantitative Evaluation of Pairwise Interactions between Agents
Abstract. Systems comprised of multiple interacting mobile agents provide an alternate network computing paradigm that integrates remote data access, message exchange and migration...
Takahiro Kawamura, Sam Joseph, Akihiko Ohsuga, Shi...
ATAL
2008
Springer
15 years 8 months ago
An empathic virtual dialog agent to improve human-machine interaction
Recent research has shown that virtual agents expressing empathic emotions toward users have the potentiality to enhance human-machine interaction. To identify under which circums...
Magalie Ochs, Catherine Pelachaud, David Sadek