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EGH
2003
Springer
15 years 12 months ago
Automatic shader level of detail
Current graphics hardware can render procedurally shaded objects in real-time. However, due to resource and performance limitations, interactive shaders can not yet approach the c...
Marc Olano, Bob Kuehne, Maryann Simmons
EPIA
2003
Springer
15 years 12 months ago
jcc: Integrating Timed Default Concurrent Constraint Programming into Java
Abstract. This paper describes jcc, an integration of the timed default concurrent constraint programming framework [16] (Timed Default cc) into JAVA [7]. jcc is intended for use i...
Vijay A. Saraswat, Radha Jagadeesan, Vineet Gupta
VISUALIZATION
2002
IEEE
15 years 11 months ago
XFastMesh: Fast View-dependent Meshing from External Memory
We present a novel disk-based multiresolution triangle mesh data structure that supports paging and view-dependent rendering of very large meshes at interactive frame rates from e...
Christopher DeCoro, Renato Pajarola
210
Voted
ESWS
2010
Springer
15 years 11 months ago
Finding Your Way through the Rijksmuseum with an Adaptive Mobile Museum Guide
Abstract. This paper describes a real-time routing system that implements a mobile museum tour guide for providing personalized tours tailored to the user position inside the museu...
Willem Robert van Hage, Natalia Stash, Yiwen Wang,...
EMSOFT
2001
Springer
15 years 11 months ago
Some Synchronization Issues When Designing Embedded Systems from Components
Abstract This paper is sort of a confession. Issues of synchrony, asynchrony, and synchronization, arise frequently in designing embedded systems from components, like everyone I k...
Albert Benveniste
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