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AVSS
2006
IEEE
16 years 22 days ago
3D Human Motion Analysis in Monocular Video Techniques and Challenges
Extracting meaningful 3D human motion information from video sequences is of interest for applications like intelligent humancomputer interfaces, biometrics, video browsing and ind...
Cristian Sminchisescu
CVPR
2006
IEEE
16 years 22 days ago
Measure Locally, Reason Globally: Occlusion-sensitive Articulated Pose Estimation
Part-based tree-structured models have been widely used for 2D articulated human pose-estimation. These approaches admit efficient inference algorithms while capturing the import...
Leonid Sigal, Michael J. Black
ISSTA
2006
ACM
16 years 19 days ago
Coverage and adequacy in software product line testing
Software product line modeling has received a great deal of attention for its potential in fostering reuse of software artifacts across development phases. Research on the testing...
Myra B. Cohen, Matthew B. Dwyer, Jiangfan Shi
SI3D
2006
ACM
16 years 18 days ago
Animating blendshape faces by cross-mapping motion capture data
Animating 3D faces to achieve compelling realism is a challenging task in the entertainment industry. Previously proposed face transfer approaches generally require a high-quality...
Zhigang Deng, Pei-Ying Chiang, Pamela Fox, Ulrich ...
MM
2005
ACM
169views Multimedia» more  MM 2005»
16 years 6 days ago
An ambient intelligence platform for physical play
This paper describes an ambient intelligent prototype known as socio-ec(h)o. socio-ec(h)o explores the design and implementation of a system for sensing and display, user modeling...
Ron Wakkary, Marek Hatala, Robb Lovell, Milena Dro...
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