Sciweavers

1726 search results - page 243 / 346
» Interactive Mediated Reality
Sort
View
CHI
2006
ACM
16 years 6 months ago
Active CyberCode: a directly controllable 2D code
Many augmented reality (AR) applications which overlay computer graphics on a real image have been developed. One of the limitations of such applications is that a user has to con...
Yuji Ayatsuka, Jun Rekimoto
CHI
2006
ACM
16 years 6 months ago
Multi-channel consumer behavior: online and offline travel preparations
Elaborating on the first stage in the User-Centered Design (UCD) process, understanding the user, this study questions whether it is sufficient to look at the use of interactive s...
Geke van Dijk, Shailey Minocha, Angus Laing
CHI
2005
ACM
16 years 6 months ago
Pollen: promoting the exchange of meaningful objects
One of the most trying aspects of growing old is the loss of loved ones. Older people often experience depression as a result of this reality. Without regular contact from friends...
Stefanie Danhope-Smith, Payaal Patel
CHI
2005
ACM
16 years 6 months ago
PINS push in and POUTS pop out: creating a tangible pin-board that ejects physical documents
There is an asymmetry in many tangible interfaces: while phicons can be used to manipulate digital information, the reverse is often not possible ? the digital world cannot push b...
Kher Hui Ng, Steve Benford, Boriana Koleva
CHI
2002
ACM
16 years 6 months ago
Comparing voodoo dolls and HOMER: exploring the importance of feedback in virtual environments
When creating techniques for manipulating objects at a distance in immersive virtual environments, researchers have primarily focused on increasing selection range, placement rang...
Jeffrey S. Pierce, Randy F. Pausch