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CHI
2010
ACM
16 years 27 days ago
Improving social game engagement on facebook through enhanced socio-contextual information
In this paper we describe the results of a controlled study of a social game, Magpies, which was built on the Facebook Online Social Network (OSN) and enhanced with contextual soc...
Ben Kirman, Shaun Lawson, Conor Linehan, Francesco...
CHI
2000
ACM
15 years 10 months ago
The effect of communication modality on cooperation in online environments
One of the most robust findings in the sociological literature is the positive effect of communication on cooperation and trust. When individuals are able to communicate, cooperat...
Carlos Jensen, Shelly Farnham, Steven M. Drucker, ...
DPPI
2007
ACM
15 years 10 months ago
Exploring design concepts for sharing experiences through digital photography
In this research, we aim to explore meaningful design directions for future photography applications with a focus on the experiences around sharing. We review a wide-rage of photo-...
Heekyoung Jung, Kay Connelly
IJMMS
2007
132views more  IJMMS 2007»
15 years 6 months ago
How emotion is made and measured
How we design and evaluate for emotions depends crucially on what we take emotions to be. In affective computing, affect is often taken to be another kind of information - discret...
Kirsten Boehner, Rogério de Paula, Paul Dou...
IJWBC
2010
130views more  IJWBC 2010»
15 years 4 months ago
The 'WeTube' in YouTube - creating an online community through video sharing
: Video sharing has become a growing social practice, with YouTube being the predominant online video sharing site. Most of the research concerning YouTube’s social impact has be...
Dana Rotman, Jennifer Preece