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SG
2010
Springer
15 years 5 months ago
Interactive Design and Simulation of Net Sculptures
We present a graphical user interface that allows an artist to virtually design and visualize net sculptures. Net sculptures consist of net pieces that are seamlessly connected to ...
Grigore D. Pintilie, Peter Heppel, Janet Echelman
AUGHUMAN
2011
15 years 2 months ago
Full body interaction for serious games in motor rehabilitation
Serious games and especially their use in healthcare applications are an active and rapidly growing area of research. A key aspect of games in rehabilitation is 3D input. In this ...
Christian Schönauer, Thomas Pintaric, Hannes ...
ACII
2011
Springer
14 years 7 months ago
Are You Friendly or Just Polite? - Analysis of Smiles in Spontaneous Face-to-Face Interactions
This work is part of a research effort to understand and characterize the morphological and dynamic features of polite and amused smiles. We analyzed a dataset consisting of young ...
Mohammed E. Hoque, Louis-Philippe Morency, Rosalin...
IACR
2011
152views more  IACR 2011»
14 years 7 months ago
Progression-Free Sets and Sublinear Pairing-Based Non-Interactive Zero-Knowledge Arguments
Abstract. In Asiacrypt 2010, Groth constructed the only previously known sublinearcommunication NIZK argument for circuit satisfiability in the common reference string model. We p...
Helger Lipmaa
RECOMB
2007
Springer
16 years 7 months ago
Pairwise Global Alignment of Protein Interaction Networks by Matching Neighborhood Topology
We describe an algorithm, IsoRank, for global alignment of two protein-protein interaction (PPI) networks. IsoRank aims to maximize the overall match between the two networks; in c...
Rohit Singh, Jinbo Xu, Bonnie Berger