We propose a method for controlling the quality of (semi-)automatically acquired axioms. We combine the manual inspection of axioms with automatic evaluation decisions and propose ...
Nadeschda Nikitina, Sebastian Rudolph, Birte Glimm
For simulating hands-on tasks, the ease of enabling two-handed interaction with virtual objects gives Mixed Reality (MR) an expected advantage over Virtual Reality (VR). A user st...
—Natural human-robot interaction requires different and more robust models of language understanding (NLU) than non-embodied NLU systems. In particular, architectures are require...
Rehj Cantrell, Matthias Scheutz, Paul W. Schermerh...
This paper focuses on the design of devices for handheld spatial interaction. In particular, it addresses the requirements and construction of a new platform for interactive AR, d...