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CGF
2005
94views more  CGF 2005»
15 years 7 months ago
Morphology-independent representation of motions for interactive human-like animation
This paper addresses the problem of human motion encoding for real-time animation in interactive environments. Classically, a motion is stored as a sequence of body postures encod...
Richard Kulpa, Franck Multon, Bruno Arnaldi
JUCS
2007
90views more  JUCS 2007»
15 years 7 months ago
High-level Structured Interactive Programs with Registers and Voices
Abstract: A model (consisting of rv-systems), a core programming language (for developing rv-programs), several specification and analysis techniques appropriate for modeling, pro...
Alexandru Popa, Alexandru Sofronia, Gheorghe Stefa...
DAC
2000
ACM
16 years 8 months ago
Interactive co-design of high throughput embedded multimedia
The idea of Force-Directed Scheduling (FDS) was first introduced by Paulin and Knight to minimize the number of resources required in the high-level synthesis of high-throughput A...
Thierry J.-F. Omnés, Thierry Franzetti, Fra...
CHI
2007
ACM
16 years 7 months ago
Tracking the interaction of users with ajax applications for usability testing
In this paper, we introduce an implementation for detailed monitoring of user actions on web pages. It addresses the problem that the log data recorded by standard web servers is ...
Richard Atterer, Albrecht Schmidt
RECOMB
2006
Springer
16 years 7 months ago
Assessing Significance of Connectivity and Conservation in Protein Interaction Networks
Computational and comparative analysis of protein-protein interaction (PPI) networks enable understanding of the modular organization of the cell through identification of functio...
Mehmet Koyutürk, Ananth Grama, Wojciech Szpan...