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2006
Springer
15 years 10 months ago
Continuous-Time Recurrent Neural Networks for Generative and Interactive Musical Performance
This paper describes an ongoing exploration into the use of Continuous-Time Recurrent Neural Networks (CTRNNs) as generative and interactive performance tools, and using Genetic Al...
Oliver Bown, Sebastian Lexer
HHCI
2000
15 years 10 months ago
Interaction of Visual and Haptic Information in Simulated Environments: Texture Perception
This paper describes experiments relating to the perception of the roughness of simulated surfaces via the haptic and visual senses. Subjects used a magnitude estimation technique...
Steven A. Wall, William Harwin
SI3D
1995
ACM
15 years 10 months ago
Interactive Volume Visualization on a Heterogeneous Message-Passing Multicomputer
This paper describes VOL2, an interactive general-purpose volume renderer based on ray casting and implemented on Pixel-Planes 5, a distributed-memory, message-passing multicomput...
Andrei State, Jonathan McAllister, Ulrich Neumann,...
ECCB
2008
IEEE
15 years 7 months ago
Temporal logic patterns for querying dynamic models of cellular interaction networks
Abstract: Models of the dynamics of cellular interaction networks have become increasingly larger in recent years. Formal verification based on model checking provides a powerful t...
Pedro T. Monteiro, Delphine Ropers, Radu Mateescu,...
PERVASIVE
2006
Springer
15 years 7 months ago
iCam: Precise at-a-Distance Interaction in the Physical Environment
Abstract. Precise indoor localization is quickly becoming a reality, but application demonstrations to date have been limited to use of only a single piece of location information ...
Shwetak N. Patel, Jun Rekimoto, Gregory D. Abowd