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STORYTELLING
2007
Springer
16 years 1 months ago
Automatic Direction of Interactive Storytelling: Formalizing the Game Master Paradigm
Abstract. During the fast evolution of automatic direction of Interactive Digital Storytelling many description of similar ideas have appeared in the academic literature. System ar...
Federico Peinado, Pablo Gervás
CW
2005
IEEE
16 years 18 days ago
The Interactive 3D BreakAway Map: A navigation and examination aid for multi-floor 3D worlds
In this paper, we propose the Interactive 3D BreakAway Map (I3BAM), an extension of the wellknown Worlds In Miniature [6]. The I3BAM supports user navigation in virtual buildings ...
Luca Chittaro, Vijay Kumar Gatla, Subramanian Venk...
CW
2005
IEEE
16 years 18 days ago
Strategy for Displaying the Recognition Result in Interactive Vision
This paper describes a choice strategy to ease user’s burdens for an interactive object recognition system when the system obtains multiple object candidates as a recognition re...
Yasushi Makihara, Jun Miura, Yoshiaki Shirai, Nobu...
ICCV
2005
IEEE
16 years 17 days ago
Mobile Camera-Based User Interaction
We present an approach for facilitating user interaction on mobile devices, focusing on camera-enabled mobile phones. A user interacts with an application by moving their device. A...
Antonio Haro, Koichi Mori, Tolga K. Çapin, ...
ICDCSW
2005
IEEE
16 years 17 days ago
Visual Code Widgets for Marker-Based Interaction
We present a set of graphical user interface elements, called widgets, for 2-dimensional visual codes. The proposed widgets are suitable for printing on paper as well as showing o...
Michael Rohs