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PG
2007
IEEE
16 years 1 months ago
Precomputed Visibility Cuts for Interactive Relighting with Dynamic BRDFs
This paper presents a novel PRT-based method that uses precomputed visibility cuts for interactive relighting with all-frequency environment maps and arbitrary dynamic BRDFs. Our ...
Oskar Åkerlund, Mattias Unger, Rui Wang
CCGRID
2006
IEEE
16 years 1 months ago
Interactive Grid-based Free-Form Shape Modeling
— Geometric shape modeling becomes increasingly complex and resource-demanding task. In this paper we propose a method to leverage the power of Grid to provide users with high-pr...
Anthony S. K. Chong, Konstantin Levinski, Alexei S...
CSFW
2006
IEEE
16 years 1 months ago
Simulation-Based Security with Inexhaustible Interactive Turing Machines
Recently, there has been much interest in extending models for simulation-based security in such a way that the runtime of protocols may depend on the length of their input. Findi...
Ralf Küsters
FOCS
2006
IEEE
16 years 1 months ago
Succinct Non-Interactive Zero-Knowledge Proofs with Preprocessing for LOGSNP
Let Λ : {0, 1}n ×{0, 1}m → {0, 1} be a Boolean formula of size d, or more generally, an arithmetic circuit of degree d, known to both Alice and Bob, and let y ∈ {0, 1}m be a...
Yael Tauman Kalai, Ran Raz
GRAPHITE
2006
ACM
16 years 28 days ago
Interactive landscape visualization using GPU ray casting
—This paper demonstrates the simple yet effective usage of height fields for interactive landscape visualizations using a ray casting approach implemented in the pixel shader of...
Stephan Mantler, Stefan Jeschke