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CGI
2001
IEEE
15 years 10 months ago
Multiple Conceptions of Character-Based Interactive Installations
This paper presents ways of approaching the design of successful character-based interactive installations. We rationalize our arguments within the context of both Disney's &...
Bruce Blumberg, Bill Tomlinson, Marc Downie
DSVIS
1995
Springer
15 years 10 months ago
On the Expression of Interaction Properties within an Interactor Model
This paper introduces a formal model for the description of interactive systems based on the interactor model of [15, 17]. Similarly to that model, it is intended to be used constr...
Panos Markopoulos
BMVC
2001
15 years 9 months ago
Reactive Memories: An Interactive Talking-Head
We demonstrate a novel method for producing a synthetic talking head. The method is based on earlier work in which the behaviour of a synthetic individual is generated by referenc...
Vincent E. Devin, David Hogg
GI
2008
Springer
15 years 8 months ago
Throw and Tilt - Seamless Interaction across Devices Using Mobile Phone Gestures
: To overcome limitations of small screens and to provide intuitive ways of interacting with personal data, this work addresses the seamless combination of sensor-enabled phones wi...
Raimund Dachselt, Robert Buchholz
CGA
2006
15 years 7 months ago
Declarative Optimization-Based Drama Management in Interactive Fiction
takes place in an abstract model, connected to therealgamebypassingmessagesbackandforth,asFigure2illustrates.ThegametellstheDMwhenplotpoints occur, and the DM tells the game when i...
Mark J. Nelson, Michael Mateas, David L. Roberts, ...