A quantitative approach for measuring and describing feature interactions in object-oriented software components based on source code inspection is presented. The methodical arsen...
What methods can we use to help understand why users adopt certain use strategies, and how can we evaluate designs to anticipate and perhaps positively modify how users are likely...
In this paper, we present a new approach based on Markov Chain Monte Carlo(MCMC) for the stable monocular tracking of variable interacting targets in 3D space. The crucial problem...
This paper studies quantum refereed games, which are quantum interactive proof systems with two competing provers: one that tries to convince the verifier to accept and the other...
Abstract. This paper presents DraMachina, an authoring tool dedicated to authors of interactive fictions. An interactive fiction is an extension of classical narrative media as i...