Large, multidimensional datasets are difficult to visualize and analyze. Visualization interfaces are constrained in resolution and dimension, so cluttering and problems of project...
Inverse kinematics is the problem of manipulating the pose of an articulated figure in order to achieve a desired goal disregarding inertia and forces. One can approach the probl...
This paper presents a method for the detection and recognition of social interactions in a day-long first-person video of a social event, like a trip to an amusement park. The lo...
With the increasing number of cars on the road, longer commutes, and the proliferation of complex information and entertainment features, there is a greater need for careful inter...
David M. Krum, Dietrich Manstetten, Clifford Nass,...
In this paper, we discuss the output of a student project about the design of a physically interactive system to assist the education of martial arts to children. The conceptual s...
Markus Heberlein, Hayashi Takafumi, Nashold Sarah,...