Sciweavers

14347 search results - page 493 / 2870
» Interactive Granular Computing
Sort
View
NAR
2010
194views more  NAR 2010»
15 years 1 months ago
AltAnalyze and DomainGraph: analyzing and visualizing exon expression data
Alternative splicing is an important mechanism for increasing protein diversity. However, its functional effects are largely unknown. Here, we present our new software workflow co...
Dorothea Emig, Nathan Salomonis, Jan Baumbach, Tho...
IJPP
2011
115views more  IJPP 2011»
14 years 10 months ago
Milepost GCC: Machine Learning Enabled Self-tuning Compiler
Tuning compiler optimizations for rapidly evolving hardware makes porting and extending an optimizing compiler for each new platform extremely challenging. Iterative optimization i...
Grigori Fursin, Yuriy Kashnikov, Abdul Wahid Memon...
CHI
2007
ACM
16 years 7 months ago
Using heart rate to control an interactive game
This paper presents a novel way of using real-time heart rate information to control a physically interactive biathlon (skiing and shooting) computer game. Instead of interfacing ...
Aleksi Lindblad, Mikko Jouhtio, Perttu Häm&au...
OZCHI
2009
ACM
16 years 1 months ago
Brute force interactions: leveraging intense physical actions in gaming
People use a wide range of intensity when interacting with computers, spanning from subtle to brute force. However, computer interfaces so far have mainly focused on interactions ...
Florian Mueller, Stefan Agamanolis, Frank Vetere, ...
ICIDS
2009
Springer
16 years 1 months ago
Say Anything: A Demonstration of Open Domain Interactive Digital Storytelling
Say Anything is a text-based interactive digital storytelling application that differs from other systems in its emphasis on the ability of users to create a narrative in any domai...
Reid Swanson, Andrew S. Gordon