We present a novel approach for fast collision detection between multiple deformable and breakable objects in a large environment using graphics hardware. Our algorithm takes into...
Naga K. Govindaraju, Stephane Redon, Ming C. Lin, ...
In this paper we present BioOpera, an extensible process support system for cluster-aware computing. It features an intuitive way to specify computations, as well as improved supp...
This paper presents first results of an interaction design study performed for a novel handheld interaction system. Human factors of mid-size, self-containing wearable computer sy...
This paper is a first step towards a computational account of Binding Theory (BT). Two algorithms that compute, respectively, Principle A and B have been provided. Particular atte...
In this paper, we survey the role of virtual humans (or embodied conversational agents) in smart and ambient intelligence environments. Research in this area can profit from resea...