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IWEC
2010
15 years 8 months ago
The 'Interactive' of Interactive Storytelling: Customizing the Gaming Experience
In this article, we define interactive storytelling as a gaming experience where the form and content of the game is customized in real time and tailored to the preferences and ne...
Barbaros Bostan, Tim Marsh
ACMDIS
2006
ACM
16 years 13 days ago
Supporting ethnographic studies of ubiquitous computing in the wild
Ethnography has become a staple feature of IT research over the last twenty years, shaping our understanding of the social character of computing systems and informing their desig...
Andy Crabtree, Steve Benford, Chris Greenhalgh, Pa...
ISWC
2002
IEEE
15 years 11 months ago
A Menu Interface for Wearable Computing
We present a menu interface designed primarily for headworn displays that have a small field-of-view. To support interaction with a hierarchical menu, we logically divide an absol...
Gábor Blaskó, Steven Feiner
INTERACT
2003
15 years 7 months ago
HCI in Spain
: Human-Computer Interaction field in Spain has experienced a great expansion in the last few years, even if this happened with some delay in comparison with neighbour countries. T...
Julio Abascal, Jesús Lorés
CHI
2000
ACM
15 years 10 months ago
Instrumental interaction: an interaction model for designing post-WIMP user interfaces
This article introduces a new interaction model called Instrumental Interaction that extends and generalizes the principles of direct manipulation. It covers existing interaction ...
Michel Beaudouin-Lafon