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VL
2008
IEEE
149views Visual Languages» more  VL 2008»
16 years 27 days ago
Collaborative end-user development on handheld devices
Web 2.0 has enabled end users to collaborate through their own developed artifacts, moving on from text (e.g., Wikipedia, Blogs) to images (e.g., Flickr) and movies (e.g., YouTube...
Navid Ahmadi, Alexander Repenning, Andri Ioannidou
ICAT
2007
IEEE
16 years 26 days ago
A PDA-based See-through Interface within an Immersive Environment
- With the use of an immersive display system such as the CAVE, the user is able to perceive a 3D environment realistically. However, the interaction on such systems faces some dif...
Miranda Miranda Miguel, Takefumi Ogawa, Kiyoshi Ki...
VSMM
2007
Springer
16 years 19 days ago
Adding Semantic Annotations, Navigation Paths and Tour Guides to Existing Virtual Environments
Nowadays, more Virtual Environments (VEs) are becoming available on the Web. This means that VEs are becoming accessible to a larger and more diverse audience. It also means that i...
Frederic Kleinermann, Olga De Troyer, Christophe C...
MM
2006
ACM
115views Multimedia» more  MM 2006»
16 years 14 days ago
Human-centered computing: a multimedia perspective
Human-Centered Computing (HCC) is a set of methodologies that apply to any field that uses computers, in any form, in applications in which humans directly interact with devices o...
Alejandro Jaimes, Nicu Sebe, Daniel Gatica-Perez
NIME
2005
Springer
118views Music» more  NIME 2005»
16 years 13 hour ago
Tangible Acoustic Interfaces and their Applications for the Design of New Musical Instruments
Tangible Acoustic Interfaces (TAI) rely on various acousticsensing technologies, such as sound source location and acoustic imaging, to detect the position of contact of users int...
Alain Crevoisier, Pietro Polotti