Sciweavers

4543 search results - page 666 / 909
» Interactive Distributed Configuration
Sort
View
ICIDS
2010
Springer
15 years 3 months ago
Emohawk: Learning Virtual Characters by Doing
Emohawk is a narrative-based serious game designed to be a supportive tool for teaching basics of virtual agents development at universities and high-schools. Emohawk is built util...
Michal Bída, Cyril Brom
PR
2011
14 years 9 months ago
Content-based image retrieval with relevance feedback using random walks
In this paper we propose a novel approach to content-based image retrieval with relevance feedback, which is based on the random walker algorithm introduced in the context of inte...
Samuel Rota Bulò, Massimo Rabbi, Marcello P...
AAAI
2011
14 years 6 months ago
Learning in Repeated Games with Minimal Information: The Effects of Learning Bias
Automated agents for electricity markets, social networks, and other distributed networks must repeatedly interact with other intelligent agents, often without observing associate...
Jacob W. Crandall, Asad Ahmed, Michael A. Goodrich
CVPR
2012
IEEE
13 years 9 months ago
Dense reconstruction on-the-fly
We present a novel system that is capable of generating live dense volumetric reconstructions based on input from a micro aerial vehicle. The distributed reconstruction pipeline i...
Andreas Wendel, Michael Maurer, Gottfried Graber, ...
ICCV
2003
IEEE
16 years 8 months ago
Maintaining Multi-Modality through Mixture Tracking
In recent years particle filters have become a tremendously popular tool to perform tracking for non-linear and/or non-Gaussian models. This is due to their simplicity, generality...
Arnaud Doucet, Jaco Vermaak, Patrick Pérez