The current structure of the High Level Architecture (HLA) puts a tremendous burden on network load and CPU utilization for large distributed simulations due to its limited contro...
Most probabilistic classi ers used for word-sense disambiguationhave either been based on onlyone contextual feature or have used a model that is simply assumed to characterize th...
This paper describes \Object Group", an object behavioral pattern for group communication and fault-tolerance in distributed systems. The Object Group pattern supports the im...
Most agent-based modeling techniques generate only a single trajectory in each run, greatly undersampling the space of possible trajectories. Swarming agents can explore a great m...
In the multi-agent systems community, dependence theory and game theory are often presented as two alternative perspectives on the analysis of social interaction. Up till now no r...