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ACMACE
2005
ACM
16 years 7 days ago
Rendezvous: supporting real-time collaborative mobile gaming in high latency environments
Despite the ever increasing popularity of handheld, networked gaming consoles, fully interactive real-time, multiplayer games designed for these platforms have yet to become a rea...
Angie Chandler, Joe Finney
WOWMOM
2005
ACM
133views Multimedia» more  WOWMOM 2005»
16 years 6 days ago
A Statistical Matching Approach to Detect Privacy Violation for Trust-Based Collaborations
Distributed trust and reputation management mechanisms are often proposed as a means of providing assurance in dynamic and open environments by enabling principals to building up ...
Mohamed Ahmed, Daniele Quercia, Stephen Hailes
ATAL
2005
Springer
16 years 6 days ago
Implicit: an agent-based recommendation system for web search
The number of web pages available on Internet increases day after day, and consequently finding relevant information becomes more and more a hard task. However, when we consider ...
Aliaksandr Birukou, Enrico Blanzieri, Paolo Giorgi...
ATAL
2005
Springer
16 years 6 days ago
Physical deployment of digital pheromones through RFID technology
Pheromone-based multiagent interaction has received a growing attention in the past few years. Still, so far, the number of deployed systems exploiting pheromones for coordinating...
Marco Mamei, Franco Zambonelli
CAEPIA
2005
Springer
16 years 6 days ago
Multiagent Architecture for Monitoring the North-Atlantic Carbon Dioxide Exchange Rate
This paper presents an architecture that makes it possible to construct dynamic systems capable of growing in dimension and adapting its knowledge to environmental changes. An arch...
Javier Bajo, Juan M. Corchado