This paper studies the way to improve consistency of states in a ball-game typed Distributed Virtual Environment (DVE) with lag, in peer-to-peer (P2P) architecture. That is, we ar...
In this paper, we propose a new protocol called Shared Tree Streaming (or STS in short) protocol that is designed for interactive multimedia streaming applications. STS is a decen...
Thilmee M. Baduge, Akihito Hiromori, Hirozumi Yama...
With the increasing availability of high-performance massively parallel computer systems, the prevalence of sophisticated scientific simulation has grown rapidly. The complexity ...
Felipe Bertrand, Randall Bramley, Alan Sussman, Da...
Recent research on point-based surface representations suggests that point sets may be a viable alternative to parametric surface representations in applications where the topolog...
We present an initial report on using our distributed, collaborative grid enabled visualization environment to link SuperComputing 2004 (Pittsburgh, PA, USA) with the Cardiff Scho...