Crowd simulation can be considered as a special case of Virtual Environments where avatars are intelligent agents instead of user-driven entities. These applications require both ...
Guillermo Vigueras, Miguel Lozano, Carlos Perez, J...
—In this paper we develop a distributed rate control algorithm for multiple-unicast-sessions when network coding is allowed. Building on our recent flow-based characterization o...
Abdallah Khreishah, Chih-Chun Wang, Ness B. Shroff
The service-oriented approach is known to be adequate for building distributed applications for mobile ad hoc networks, and a number of successful research works using this approa...
The home environment becomes ready to host distributed devices dynamically adapting to service availability and reacting to user location and user activity. Sensors, high definiti...
— In this paper, we experimentally implement and validate distributed consensus algorithms on a mobile actuator and sensor network platform under directed, possibly switching int...
Wei Ren, Haiyang Chao, William Bourgeous, Nathan S...