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ICUMT
2009
15 years 4 months ago
Some considerations on the design of a P2P infrastructure for massive simulations
Massive Multiuser Virtual Environments (MMVEs) are rapidly expanding both in the number of users and complexity of interactions. Their needs of computational resources offer new ch...
Gennaro Cordasco, Rosario De Chiara, Ugo Erra, Vit...
EDOC
2011
IEEE
14 years 6 months ago
Value-Based Service Bundling: A Customer-Supplier Approach
Abstract—Due to future ubiquitous service environments, approaches for dynamic delivery of services face new challenges. Since the web 2.0 gave to customers the change to interac...
Iván S. Razo-Zapata, Pieter De Leenheer, Ja...
ICSE
2003
IEEE-ACM
16 years 6 months ago
Integrating Organizational Requirements and Socio-Intentional Architectural Styles
Software systems of today are characterized by increasing size, complexity, distribution, heterogeneity, and lifespan. Understanding and supporting the interaction between softwar...
Lúcia R. D. Bastos, Jaelson Brelaz de Castr...
PERCOM
2004
ACM
16 years 6 months ago
Super Spaces: A Middleware for Large-Scale Pervasive Computing Environments
In previous work [1], we introduced a distributed middleware infrastructure for managing physicallybounded, standalone pervasive computing environments, which we refer to as Activ...
Jalal Al-Muhtadi, Shiva Chetan, Anand Ranganathan,...
ICDCSW
2008
IEEE
16 years 1 months ago
Heuristic Relay Node Selection Algorithm for One-Hop Overlay Routing
—This paper reviews the characteristics of overlay networks and defines effective relay nodes that can improve the performance of interactive real-time applications. A heuristic ...
Yin Chen, Li Tang, Jun Li