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JUCS
2008
148views more  JUCS 2008»
15 years 6 months ago
SHARP Online: An Adaptive Hypermedia System Applied to Mathematical Problem Solving
: In this article we present the development of a web application called SHARP Online: An Adaptive Hypermedia System Applied to Mathematical Problem Solving. The pedagogical basis ...
Ana Belén Gil, Raquel Rodríguez, Fra...
NORDICHI
2006
ACM
16 years 7 days ago
Tabletop interaction: research alert
At the t2i Lab we focus on tangible user interfaces (TUIs) to advance and improve the user experience in computer supported learning and problem solving. By directly interacting w...
Wolfgang Mähr, Richard Carlsson, Jonas Fredri...
CHI
2008
ACM
16 years 6 months ago
Temporal trajectories in shared interactive narratives
Temporal trajectories can represent the complex mappings between story time and clock time that are to be found in shared interactive narratives such as computer games and interac...
Steve Benford, Gabriella Giannachi
JUCS
2008
281views more  JUCS 2008»
15 years 6 months ago
Creating Adaptive e-Learning Board Games for School Settings Using the ELG Environment
: The use of digital games in education is well documented in the literature. They have been used in preschool, K-12, the university. A specific type of digital games is board game...
Symeon Retalis
HICSS
2002
IEEE
140views Biometrics» more  HICSS 2002»
15 years 11 months ago
Intelligent Student Profiling with Fuzzy Models
Traditional Web-based educational systems still have several shortcomings when comparing with a real-life classroom teaching, such as lack of contextual and adaptive support, lack...
Dongming Xu, Huaiqing Wang, Kaile Su