The creation of most models used in computer animation and computer games requires the assignment of texture coordinates, texture painting, and texture editing. We present a novel...
Yotam I. Gingold, Philip L. Davidson, Jefferson Y....
Increasingly, biology researchers and medical practitioners are using computational tools to model and analyze dynamic systems across scales from the macro to the cellular to the ...
Nicholas F. Polys, Doug A. Bowman, Chris North, Re...
In this paper, we propose a new method for simulating reactive motions for running or walking human figures. The goal is to generate realistic animations of how humans compensate...
Declarative queries are proving to be an attractive paradigm for interacting with networks of wireless sensors. The metaphor that “the sensornet is a database” is problematic,...
Amol Deshpande, Carlos Guestrin, Samuel Madden, Jo...
Services like Amazon’s Mechanical Turk have opened the door for exploration of processes that outsource computation to humans. These human computation processes hold tremendous ...