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NETGAMES
2005
ACM
16 years 13 days ago
Packetization interval of haptic media in networked virtual environments
This paper deals with the packetization interval of haptic media in networked virtual environments. We here handle work in which a user moves an object by manipulating a haptic in...
Masaki Fujimoto, Yutaka Ishibashi
NETGAMES
2005
ACM
16 years 13 days ago
FreeRank: implementing independent ranking service for multiplayer online games
Ranking is necessary for multiplayer online games to provide players with self-complacence and reference for choosing game counterparts. Most existing ranking solutions are tightl...
Li Tang, Jun Li, Jin Zhou, Zhizhi Zhou, Hao Wang, ...
NETGAMES
2005
ACM
16 years 13 days ago
A distributed event delivery method with load balancing for MMORPG
In this paper, we propose a new distributed event delivery method for MMORPG (Massively Multiplayer Online Role Playing Games). In our method, the whole game space is divided into...
Shinya Yamamoto, Yoshihiro Murata, Keiichi Yasumot...
PEWASUN
2005
ACM
16 years 13 days ago
Efficient deafness avoidance in wireless ad hoc and sensor networks with directional antennas
Using directional antennas in wireless ad hoc networks can significantly improve network performance. However, the deafness problem greatly limits the network performance. This pa...
Yihu Li, Ahmed M. Safwat
PLDI
2005
ACM
16 years 13 days ago
Formal loop merging for signal transforms
A critical optimization in the domain of linear signal transforms, such as the discrete Fourier transform (DFT), is loop merging, which increases data locality and reuse and thus ...
Franz Franchetti, Yevgen Voronenko, Markus Pü...
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