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DIGRA
2005
Springer
16 years 9 days ago
Simulating the Storytelling Qualities of Life: Telling Stories with the Sims
The stories vs. games debate has been prominent during the early years of game studies, and few other perspectives have been introduced to the discussion. In the paper, Game Resea...
Satu Heliö
DIGRA
2005
Springer
16 years 9 days ago
Framing Virtual Law
Building on the work of games theorists and virtual world designers, this paper proposes a framework for understanding the real-virtual dichotomy in terms of a series of five fram...
Peter Edelmann
DIGRA
2005
Springer
16 years 9 days ago
The Pervasive Interface; Tracing the Magic Circle
This paper is an addition to the discourse surrounding interface theory and pervasive games. A buzzword by nature, the term ´interface´ needs to be investigated and redefined in...
Eva Nieuwdorp
DIGRA
2005
Springer
16 years 9 days ago
'Feel It, Don't Think: the Significance of Affect in the Study of Digital Games
Game studies methodologies which focus on the visual, narrative, and semiotic content of digital games overlook the way that embodied perception and physiological response contrib...
Eugenie Shinkle
DRM
2005
Springer
16 years 9 days ago
DRM interoperability analysis from the perspective of a layered framework
Interoperability is currently seen as one of the most significant problems facing the digital rights management (DRM) industry. In this paper we consider the problem of interoper...
Gregory L. Heileman, Pramod A. Jamkhedkar
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