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OZCHI
2009
ACM
16 years 1 months ago
Brute force interactions: leveraging intense physical actions in gaming
People use a wide range of intensity when interacting with computers, spanning from subtle to brute force. However, computer interfaces so far have mainly focused on interactions ...
Florian Mueller, Stefan Agamanolis, Frank Vetere, ...
VL
2009
IEEE
152views Visual Languages» more  VL 2009»
16 years 1 months ago
FireCrystal: Understanding interactive behaviors in dynamic web pages
For developers debugging their own code, augmenting the code of others, or trying to learn the implementation details of interactive behaviors, understanding how web pages work is...
Stephen Oney, Brad A. Myers
RSP
2009
IEEE
149views Control Systems» more  RSP 2009»
16 years 1 months ago
Rapid-Prototyping of Adaptive Component-Based Systems Using Runtime Aspectual Interactions
Aspect-oriented mechanisms have been widely exploited at the programming-level. Nevertheless, little has been achieved at the architectural level, and this despite the potential b...
Nasreddine Aoumeur, Kamel Barkaoui, Gunter Saake
IEEECGIV
2009
IEEE
16 years 1 months ago
A Framework on the Applications of Interactive Art
—With the fusion in the world of art and science, technology has made a dent in the course of art, and there is now a time and place for those actively interested in both the aca...
Teeragit Nasaree Hare, Natasha Dejdumrong
WABI
2009
Springer
124views Bioinformatics» more  WABI 2009»
16 years 1 months ago
Mimosa: Mixture Model of Co-expression to Detect Modulators of Regulatory Interaction
Background: Functionally related genes tend to be correlated in their expression patterns across multiple conditions and/or tissue-types. Thus co-expression networks are often use...
Matthew Hansen, Logan Everett, Larry Singh, Sridha...