This paper describes a research approach to the experimental study of emotional experiences and their connections to other components of user experience in human-technology intera...
This work presents the results of a comparative study in which we investigate the ways manipulation of physical versus digital media are fundamentally different from one another. ...
Lucia Terrenghi, David S. Kirk, Abigail Sellen, Sh...
Recent advances in programming environments have focused on improving programmer productivity by utilizing the inherent structure in computer programs. However, because these envi...
This paper describes the design and evaluation of a technique, Direct Pointer, that enables users to interact intuitively with large displays using cameras equipped on handheld de...
Hao Jiang, Eyal Ofek, Neema Moraveji, Yuanchun Shi
Video game players often learn to map their physical actions (e.g., pressing buttons) onto their on-screen avatars' actions (e.g., wielding swords) in order to play. We explo...