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APCHI
2008
IEEE
16 years 1 months ago
Double-Crossing: A New Interaction Technique for Hand Gesture Interfaces
We propose double-crossing, a technique for interacting with large displays using hand gestures. This technique extends crossing, which was developed for a pen-based interface, and...
Takashi Nakamura, Shin Takahashi, Jiro Tanaka
ICCS
2007
Springer
16 years 27 days ago
An Interactive User Interface for Text Display
Abstract. Studies on the effect of text width on readability have encouraged the use of fixed text-width web/electronic text design. The drawback of this type of design is the lo...
Hyungsuk Ji, Hyunseung Choo
MDM
2007
Springer
16 years 27 days ago
An Ontology Based Approach to Interaction Ambient Design
—We discuss the design of interaction ambients, which are ambients populated with fixed and mobile services, accessible through distributed interfaces. To make the interaction e...
Augusto Celentano, Andrea Okroglic, Fabio Pittarel...
ELPUB
2006
ACM
16 years 22 days ago
A Subject-Machine-Object Interaction Reference Model and its Application in Electronic Publishing
The necessity of a subject–machine–object interaction (SMOI) reference model and its application in electronic publishing of the objects of our culture is considered. The comp...
Stoyan A. Poryazov
LICS
2005
IEEE
16 years 10 days ago
Ludics Nets, a game Model of Concurrent Interaction
We propose L-nets as a game model of concurrent interaction. L-nets, which correspond to strategies (in Games Semantics) or designs (in Ludics), are graphs rather than trees; the ...
Claudia Faggian, François Maurel