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ICCV
2009
IEEE
15 years 4 months ago
Learning to predict where humans look
For many applications in graphics, design, and human computer interaction, it is essential to understand where humans look in a scene. Where eye tracking devices are not a viable ...
Tilke Judd, Krista A. Ehinger, Frédo Durand...
CJ
2010
105views more  CJ 2010»
15 years 4 months ago
Efficient Semantic Information Exchange for Ambient Intelligence
This paper studies semantic efficiency measures for ambient intelligence. We follow an agent-based approach and investigate how large quantities of information can be efficiently ...
Jurriaan van Diggelen, Robbert-Jan Beun, Rogier M....
COMSIS
2010
15 years 4 months ago
Service-oriented enterprise interoperability in automobile supply chain management
How to enhance interoperability between stakeholders and improve efficiency of supply chain management is the key issue that needs to be addressed in automobile industry. Existing ...
Yong Zhang, Shijun Liu, Lei Wu, Yuchang Jiao
ICIDS
2010
Springer
15 years 4 months ago
Emohawk: Learning Virtual Characters by Doing
Emohawk is a narrative-based serious game designed to be a supportive tool for teaching basics of virtual agents development at universities and high-schools. Emohawk is built util...
Michal Bída, Cyril Brom
CDC
2010
IEEE
160views Control Systems» more  CDC 2010»
15 years 1 months ago
Adaptive bases for Q-learning
Abstract-- We consider reinforcement learning, and in particular, the Q-learning algorithm in large state and action spaces. In order to cope with the size of the spaces, a functio...
Dotan Di Castro, Shie Mannor