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PROCEDIA
2010
80views more  PROCEDIA 2010»
15 years 5 months ago
Visualising spins and clusters in regular and small-world Ising models with GPUs
Visualising computational simulation models of solid state physical systems is a hard problem for dense lattice models. Fly throughs and cutaways can aid viewer understanding of a...
Arno Leist, Daniel P. Playne, Kenneth A. Hawick
SI3D
2009
ACM
16 years 1 months ago
Crowd patches: populating large-scale virtual environments for real-time applications
Populating virtual environments (VEs) with large crowds is a subject that has been tackled for several years. Solutions have been proposed to offer realistic trajectories as well ...
Barbara Yersin, Jonathan Maïm, Julien Pettr&e...
CGA
1999
15 years 6 months ago
Dynamics Modeling and Culling
emsintovirtualenvironments,whileabstracting the modeling process as much as possible. To achieve efficiency,weconcentrateoncullingdynamicalsystems: if the system is not in view, we...
Stephen Chenney, Jeffrey Ichnowski, David A. Forsy...
BMCBI
2010
153views more  BMCBI 2010»
15 years 6 months ago
Pash 3.0: A versatile software package for read mapping and integrative analysis of genomic and epigenomic variation using massi
Background: Massively parallel sequencing readouts of epigenomic assays are enabling integrative genome-wide analyses of genomic and epigenomic variation. Pash 3.0 performs sequen...
Cristian Coarfa, Fuli Yu, Christopher A. Miller, Z...
ICML
2009
IEEE
16 years 7 months ago
Dynamic mixed membership blockmodel for evolving networks
In a dynamic social or biological environment, interactions between the underlying actors can undergo large and systematic changes. Each actor can assume multiple roles and their ...
Wenjie Fu, Le Song, Eric P. Xing