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CHI
2008
ACM
16 years 7 months ago
Pointing with fingers, hands and arms for wearable computing
Pointing is a fundamental enabling operation for human-computer interaction across a broad spectrum of scenarios. The paper presents a study exploring how to develop a pointing sy...
Ian Oakley, John Sunwoo, Ilyeon Cho
CHI
2007
ACM
16 years 7 months ago
Endpoint prediction using motion kinematics
Recently proposed novel interaction techniques such as cursor jumping [1] and target expansion for tiled arrangements [13] are predicated on an ability to effectively estimate the...
Edward Lank, Yi-Chun Nikko Cheng, Jaime Ruiz
CHI
2006
ACM
16 years 7 months ago
Tableau machine: an alien presence in the home
Research in Ambient Intelligence and Ubiquitous Computing has put computational devices into many social settings while leaving intact much of the "task support and informati...
Mario Romero, Zachary Pousman, Michael Mateas
CHI
2005
ACM
16 years 7 months ago
Resizing beyond widgets: object resizing techniques for immersive virtual environments
The most common technique for resizing 3D objects in virtual environments is the use of 3D widgets. However, such techniques often exhibit usability problems due to difficulties i...
John F. Lucas, Ji-Sun Kim, Doug A. Bowman
CHI
2002
ACM
16 years 7 months ago
Head orientation and gaze direction in meetings
Detecting who is looking at whom during multiparty interaction is useful for various tasks such as meeting analysis. There are two contributing factors in the formation of where a...
Rainer Stiefelhagen, Jie Zhu