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JUCS
2008
281views more  JUCS 2008»
15 years 6 months ago
Creating Adaptive e-Learning Board Games for School Settings Using the ELG Environment
: The use of digital games in education is well documented in the literature. They have been used in preschool, K-12, the university. A specific type of digital games is board game...
Symeon Retalis
IIE
2007
105views more  IIE 2007»
15 years 6 months ago
Student-Centered Support Systems to Sustain Logo-Like Learning
Conventional wisdom attributes the lack of effective technology use in classrooms to a shortage of professional development or poorly run professional development. At the same time...
Sylvia Martinez
BIRTHDAY
2010
Springer
15 years 5 months ago
The Architecture Description Language MoDeL
m, modules, types and operations), different kinds of abstractions (functional/data, types/objects etc.) without falling into a loose collection of diagram languages. Considering a...
Peter Klein
CORR
2011
Springer
189views Education» more  CORR 2011»
15 years 1 months ago
Aging in language dynamics
Human languages evolve continuously, and a puzzling problem is how to reconcile the apparent robustness of most of the deep linguistic structures we use with the evidence that the...
Animesh Mukherjee, Francesca Tria, Andrea Baronche...
INTERACT
2003
15 years 8 months ago
Collaboration Meets Fitts' Law: Passing Virtual Objects with and without Haptic Force Feedback
: Handing over objects is a common event during collaboration in face-to-face interaction. We investigate how such an event can be supported when the interaction takes place in vir...
Eva-Lotta Sallnäs, Shumin Zhai