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UIST
1995
ACM
15 years 10 months ago
The World Through the Computer: Computer Augmented Interaction with Real World Environments
Current user interface techniques such as WIMP or the desktop metaphor do not support real world tasks, because the focus of these user interfaces is only on human–computer inte...
Jun Rekimoto, Katashi Nagao
FLAIRS
2004
15 years 8 months ago
Interactive Refinement of a Knowledge Base
This paper presents a new method of interactive refinement of a knowledge base. The first step of our method is a validation stage which checks the consistency and the completenes...
R. Djelouah, Béatrice Duval, Stéphan...
WOA
2004
15 years 8 months ago
A Personal Agent Supporting Ubiquitous Interaction
This paper is concerned with the development of a MultiAgent System (MAS) supporting ubiquitous and personalized interaction with Active Environments. In particular, we propose a ...
Giovanni Cozzolongo, Berardina De Carolis, Sebasti...
NDQA
2003
123views Education» more  NDQA 2003»
15 years 8 months ago
HITIQA: A Data Driven Approach to Interactive Question Answering: A Preliminary Report
HITIQA is an interactive question answering technology designed to allow intelligence analysts and other users of information systems to pose questions in natural language and obt...
Sharon Small, Nobuyuki Shimizu, Tomek Strzalkowski...
ICML
2010
IEEE
15 years 7 months ago
Modeling Interaction via the Principle of Maximum Causal Entropy
The principle of maximum entropy provides a powerful framework for statistical models of joint, conditional, and marginal distributions. However, there are many important distribu...
Brian Ziebart, J. Andrew Bagnell, Anind K. Dey