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ICPR
2010
IEEE
16 years 12 days ago
Social Network Approach to Analysis of Soccer Game
Video understanding has been an active area of research, where many articles have been published on how to detect and track objects in videos, and how to analyze their trajectorie...
Kyoung-Jin Park, Alper Yilmaz
HAPTICS
2005
IEEE
16 years 11 days ago
Perceptibility of Haptic Digital Watermarking of Virtual Textures
Digital watermarking refers to the process of embedding a digital code into an image, video, printed document or audio media. The code should not interfere with the normal use of ...
Domenico Prattichizzo, Mauro Barni, Hong Z. Tan, S...
ICMCS
2005
IEEE
91views Multimedia» more  ICMCS 2005»
16 years 11 days ago
Supporting rights checking in an MPEG-21 Digital Item Processing environment
Within the world of multimedia, the new MPEG-21 standard is currently under development. The purpose of this new standard is to create an open framework for multimedia delivery an...
Frederik De Keukelaere, Thomas DeMartini, Jeroen B...
ATAL
2005
Springer
16 years 9 days ago
The use of emotions to create believable agents in a virtual environment
In the past emotions have been dismissed as a distraction to the logical, scientific thought process. More recently however, the importance of emotion in human-like intelligence a...
Karthi Selvarajah, Debbie Richards
ICMI
2005
Springer
108views Biometrics» more  ICMI 2005»
16 years 8 days ago
Understanding the effect of life-like interface agents through users' eye movements
We motivate an approach to evaluating the utility of lifelike interface agents that is based on human eye movements rather than questionnaires. An eye tracker is employed to obtai...
Helmut Prendinger, Chunling Ma, Jin Yingzi, Arturo...