This paper presents arguments for the application of a multiagent approach to spatial reasoning, and it is shown how spatial reasoning benefits from an agent-based implementation....
We present a rigorous formal - but transparent - specification of the semantics of a generic simulation-based 3D animation framework. Our system combines a SystemC simulation kern...
In this paper we present a method to achieve interactive rendering of smooth terrain based on coarse data. Therefore we use adaptive subdivision surfaces which are calculated on t...
Distributed applications mostly interact by exchanging messages. For this purpose the messages often need to be ordered. Since today more and more mobile devices are used message o...
Hybrid agent-based simulation is required to provide a mechanism for analyzing large-scale complex systems, such as the National Airspace System (NAS). The dynamic behavior of man...