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TABLETOP
2006
IEEE
16 years 28 days ago
"Lazy Susan" Communication System for Remote, Spatial and Physical Collaborative Works
Various communication systems in shared space technology have been proposed to support remote spatial collaborative works with physical objects. The authors have focused on sharin...
Shigeru Wesugi, Yoshiyuki Miwa
MM
2006
ACM
175views Multimedia» more  MM 2006»
16 years 27 days ago
Real-time automatic 3D scene generation from natural language voice and text descriptions
Automatic scene generation using voice and text offers a unique multimedia approach to classic storytelling and human computer interaction with 3D graphics. In this paper, we pre...
Lee M. Seversky, Lijun Yin
MM
2006
ACM
115views Multimedia» more  MM 2006»
16 years 27 days ago
Human-centered computing: a multimedia perspective
Human-Centered Computing (HCC) is a set of methodologies that apply to any field that uses computers, in any form, in applications in which humans directly interact with devices o...
Alejandro Jaimes, Nicu Sebe, Daniel Gatica-Perez
OZCHI
2005
ACM
16 years 15 days ago
Do physiological data relate to traditional usability indexes?
Task performance data and subjective assessment data are widely used as usability measures in the human-computer interaction (HCI) field. Recently, physiology has also been explor...
Tao Lin, Masaki Omata, Wanhua Hu, Atsumi Imamiya
AFRIGRAPH
2004
ACM
16 years 11 days ago
Realistic shading of human skin in real time
The demand for realistic human characters is driven by interactive application developers worldwide. The look of 3D models in real time graphics is efficiently improved by powerfu...
Florian Struck, Christian-A. Bohn, Sebastian Schmi...