This paper describes FrTime, an extension of Scheme designed for writing interactive applications. Inspired by functional reactive programming, the language embeds dynamic dataflow...
This paper addresses the issue of emergence of robust cooperation among self-interested agents interacting in N-player social dilemma games. A series of graphs are created each ex...
Abstract. Validation of non-rigid registration methods is still a challenging task. Different evaluation criteria were published, yet no widely accepted gold standard exists. The a...
As microblogging grows in popularity, services like Twitter are coming to support information gathering needs above and beyond their traditional roles as social networks. But most...
Daniel Ramage, Susan T. Dumais, Daniel J. Liebling
We present an algorithm that identifies the reasoning patterns of agents in a game, by iteratively examining the graph structure of its Multi-Agent Influence Diagram (MAID) repres...