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CHI
2006
ACM
16 years 7 months ago
HotWire: an apparatus for simulating primary tasks in wearable computing
In this paper we present a novel apparatus for simulating real world primary tasks typically found in wearable computing. Additionally, we report on a preliminary interruption stu...
Hendrik Witt, Mikael Drugge
CHI
2003
ACM
16 years 7 months ago
Hands on cooking: towards an attentive kitchen
To make human computer interaction more transparent, different modes of communication need to be explored. We present eyeCOOK, a multimodal attentive cookbook to help a non-expert...
Jeremy S. Bradbury, Jeffrey S. Shell, Craig B. Kno...
CHI
2003
ACM
16 years 7 months ago
Just blink your eyes: a head-free gaze tracking system
We propose a head-free, easy-setup gaze tracking system designed for a gaze-based Human-Computer Interaction. Our system enables the user to interact with the computer soon after ...
Takehiko Ohno, Naoki Mukawa, Shinjiro Kawato
IAT
2009
IEEE
16 years 1 months ago
Clustering with Constrained Similarity Learning
—This paper proposes a method of learning a similarity matrix from pairwise constraints for interactive clustering. The similarity matrix can be learned by solving an optimizatio...
Masayuki Okabe, Seiji Yamada
VL
2009
IEEE
160views Visual Languages» more  VL 2009»
16 years 1 months ago
Empowering designers with creativity support tools
When conceiving of and implementing interactive behaviors, most designers rely on professional software developers to prototype and implement their designs. They often use static ...
Stephen Oney