In this paper we present a novel apparatus for simulating real world primary tasks typically found in wearable computing. Additionally, we report on a preliminary interruption stu...
To make human computer interaction more transparent, different modes of communication need to be explored. We present eyeCOOK, a multimodal attentive cookbook to help a non-expert...
Jeremy S. Bradbury, Jeffrey S. Shell, Craig B. Kno...
We propose a head-free, easy-setup gaze tracking system designed for a gaze-based Human-Computer Interaction. Our system enables the user to interact with the computer soon after ...
—This paper proposes a method of learning a similarity matrix from pairwise constraints for interactive clustering. The similarity matrix can be learned by solving an optimizatio...
When conceiving of and implementing interactive behaviors, most designers rely on professional software developers to prototype and implement their designs. They often use static ...