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» Interaction design patterns for computers in sociable use
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CSCW
2004
ACM
15 years 12 months ago
Collaborating around collections: informing the continued development of photoware
This paper explores the embodied interactional ways in which people naturally collaborate around and share collections of photographs. We employ ethnographic studies of paper-base...
Andy Crabtree, Tom Rodden, John A. Mariani
CANDC
2005
ACM
15 years 8 months ago
Sponge: a case study in practice-based collaborative art research
In this paper, we describe the origins, thematics, projects and practices of the art research collective Sponge. In particular, we focus on Sponge as a useful case study in transd...
Christopher L. Salter, Sha Xin Wei
IADIS
2004
15 years 7 months ago
A first approximation to estimate the usability of a software application task
Our objective is to obtain the level of usability of a software application over the different tasks for which it has been developed. Nowadays, usability is measured through diffe...
M. González Aparicio, José Antonio L...
IADIS
2004
15 years 7 months ago
Robo-Elc: A Robotic Adaptive Learning Appliance
This article describes a robotic adaptive learning appliance called Robo-eLC. The appliance is the result of a multidisciplinary approach which combines e-Learning and e-Commerce ...
Gaetano La Russa, Esko Marjomaa
CGF
2008
120views more  CGF 2008»
15 years 6 months ago
Online Personalised Non-photorealistic Rendering Technique for 3D Geometry from Incremental Sketching
This paper presents an online personalised non-photorealistic rendering (NPR) technique for 3D models generated from interactively sketched input. This technique has been integrat...
Daychyi Ku, Sheng Feng Qin, David K. Wright, CuiXi...