Sciweavers

4581 search results - page 770 / 917
» Interaction design patterns for computers in sociable use
Sort
View
CHI
2010
ACM
16 years 1 months ago
Embodied social proxy: mediating interpersonal connection in hub-and-satellite teams
Current business conditions have given rise to distributed teams that are mostly collocated except for one remote member. These “hub-and-satellite” teams face the challenge of...
Gina Venolia, John C. Tang, Ruy Cervantes, Sara Bl...
CSCWD
2001
Springer
15 years 11 months ago
Update Algorithms for the Sketch Data Model
The authors have developed a new approach to database interoperability using the sketch data model. That technique has now been used in a number of applications, but an important ...
Michael Johnson, Robert D. Rosebrugh
SIGCOMM
2004
ACM
15 years 12 months ago
Vivaldi: a decentralized network coordinate system
Large-scale Internet applications can benefit from an ability to predict round-trip times to other hosts without having to contact them first. Explicit measurements are often un...
Frank Dabek, Russ Cox, M. Frans Kaashoek, Robert M...
CSE
2009
IEEE
15 years 10 months ago
Churn Prediction in MMORPGs: A Social Influence Based Approach
Massively Multiplayer Online Role Playing Games (MMORPGs) are computer based games in which players interact with one another in the virtual world. Worldwide revenues for MMORPGs h...
Jaya Kawale, Aditya Pal, Jaideep Srivastava
WSCG
2003
167views more  WSCG 2003»
15 years 7 months ago
Vector-valued Image Restoration with Applications to Magnetic Resonance Velocity Imaging
The analysis of blood flow patterns and the interaction between salient topological flow features and cardiovascular structure plays an important role in the study of cardiovascul...
Yin-Heung Pauline Ng, Guang-Zhong Yang