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» Interaction design patterns for computers in sociable use
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BMCBI
2005
201views more  BMCBI 2005»
15 years 6 months ago
Principal component analysis for predicting transcription-factor binding motifs from array-derived data
Background: The responses to interleukin 1 (IL-1) in human chondrocytes constitute a complex regulatory mechanism, where multiple transcription factors interact combinatorially to...
Yunlong Liu, Matthew P. Vincenti, Hiroki Yokota
WWW
2004
ACM
16 years 7 months ago
Anti-aliasing on the web
It is increasingly common for users to interact with the web using a number of different aliases. This trend is a doubleedged sword. On one hand, it is a fundamental building bloc...
Jasmine Novak, Prabhakar Raghavan, Andrew Tomkins
ASPLOS
2009
ACM
16 years 7 months ago
StreamRay: a stream filtering architecture for coherent ray tracing
The wide availability of commodity graphics processors has made real-time graphics an intrinsic component of the human/computer interface. These graphics cores accelerate the z-bu...
Karthik Ramani, Christiaan P. Gribble, Al Davis
CHI
2006
ACM
16 years 6 months ago
Beyond record and play: backpacks: tangible modulators for kinetic behavior
Digital Manipulatives embed computation in familiar children's toys and provide means for children to design behavior. Some systems use "record and play" as a form ...
Hayes Raffle, Amanda J. Parkes, Hiroshi Ishii, Jos...
MM
2006
ACM
109views Multimedia» more  MM 2006»
16 years 12 days ago
Vocal telekinesis: physical control of inanimate objects with minimal paralinguistic voice input
Growing awareness of the possible over-dominance of the visual modality in the field of interactive media and of the existence of untapped dimensions of sound has led many develop...
Sama'a Al Hashimi, Gordon Davies