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» Interaction design patterns for computers in sociable use
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CHI
2009
ACM
16 years 7 months ago
Supporting volunteer activities with mobile social software
Many community organizations rely extensively on volunteer work. However, people who wish to help often have difficulties finding the time to volunteer. We are developing mobile s...
Shaun K. Kane, Predrag V. Klasnja
CHI
2008
ACM
16 years 7 months ago
Evaluating visual cues for window switching on large screens
An increasing number of users are adopting large, multimonitor displays. The resulting setups cover such a broad viewing angle that users can no longer simultaneously perceive all...
Raphael Hoffmann, Patrick Baudisch, Daniel S. Weld
CHI
2008
ACM
16 years 7 months ago
Sonic interventions: understanding and extending the domestic soundscape
This paper presents a new study of the role, importance and meaning of sound in the home. Drawing on interview data and sound recordings gathered from seven households, this study...
Gerard Oleksik, David Frohlich, Lorna M. Brown, Ab...
CHI
2007
ACM
16 years 7 months ago
Mobile kits and laptop trays: managing multiple devices in mobile information work
A study at a large IT company shows that mobile information workers frequently migrate work across devices (here: smartphones, desktop PCs, laptops). While having multiple devices...
Antti Oulasvirta, Lauri Sumari
CHI
2006
ACM
16 years 7 months ago
Generating automated predictions of behavior strategically adapted to specific performance objectives
It has been well established in Cognitive Psychology that humans are able to strategically adapt performance, even highly skilled performance, to meet explicit task goals such as ...
Katherine Eng, Richard L. Lewis, Irene Tollinger, ...