Sciweavers

4581 search results - page 71 / 917
» Interaction design patterns for computers in sociable use
Sort
View
CHI
1998
ACM
15 years 10 months ago
Exploring Browser Design Trade-Offs Using a Dynamical Model of Optimal Information Foraging
Designers and researchers of human-computer interaction need tools that permit the rapid exploration and management of hypotheses about complex interactions of designs, task condi...
Peter Pirolli
ACMDIS
2000
ACM
15 years 10 months ago
Design of a Social Interaction Environment for Electronic Marketplaces
This paper presents the design of an interaction environment for fostering social interactions in electronic marketplaces. The environment incorporates a novel, spatially-organize...
Younghee Jung, Alison Lee
EDOC
2006
IEEE
16 years 12 days ago
Model Driven Design of Distribution Patterns for Web Service Compositions
Increasingly, distributed systems are being constructed by composing a number of discrete components. This practice, termed composition, is particularly prevalent within the Web s...
Ronan Barrett, Claus Pahl
ICRA
2007
IEEE
146views Robotics» more  ICRA 2007»
16 years 20 days ago
Interactive Motion Control of Deformable Objects Using Localized Optimal Control
—In this paper we present a novel interactive method and interface techniques for controlling the behavior of physically-based simulation of deformable objects. The goal of our r...
Hongjun Jeon, Min-Hyung Choi
VTS
2008
IEEE
136views Hardware» more  VTS 2008»
16 years 22 days ago
Test-Pattern Grading and Pattern Selection for Small-Delay Defects
Timing-related defects are becoming increasingly important in nanometer technology designs. Small delay variations induced by crosstalk, process variations, powersupply noise, as ...
Mahmut Yilmaz, Krishnendu Chakrabarty, Mohammad Te...