Sciweavers

4581 search results - page 694 / 917
» Interaction design patterns for computers in sociable use
Sort
View
ACMACE
2007
ACM
15 years 10 months ago
Augmenting amusement rides with telemetry
We present a system that uses wireless telemetry to enhance the experience of fairground and theme park amusement rides. Our system employs wearable technologies to capture video,...
Brendan Walker, Holger Schnädelbach, Stefan R...
ACMIDC
2009
15 years 10 months ago
How children search the internet with keyword interfaces
Children are among the most frequent users of the Internet, yet searching and browsing the web can present many challenges. Studies over the past two decades on how children searc...
Allison Druin, Elizabeth Foss, Leshell Hatley, Eva...
HUC
2010
Springer
15 years 7 months ago
SNUPI: sensor nodes utilizing powerline infrastructure
A persistent concern of wireless sensors is the power consumption required for communication, which presents a significant adoption hurdle for practical ubiquitous computing appli...
Gabe Cohn, Erich P. Stuntebeck, Jagdish Pandey, Br...
HCI
2009
15 years 4 months ago
Supporting Situation Awareness in Demanding Operating Environments through Wearable User Interfaces
The military environment is changing, e.g., the operating environment is becoming more varied and demanding. Due to these challenges, new user interfaces (UIs) are required providi...
Jari Laarni, Juhani Heinilä, Jukka Häkki...
ICWS
2009
IEEE
16 years 3 months ago
A Conceptual Modeling Approach to Business Service Mashup Development
Professional mashups that include complex choreographies, data mediation, and result publishing within Web pages are still affected by implementation and design practices that rel...
Alessandro Bozzon, Marco Brambilla, Federico Miche...