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» Interaction design patterns for computers in sociable use
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AUTONOMICS
2009
ACM
16 years 1 months ago
A Generic Agent Organisation Framework for Autonomic Systems
Abstract. Autonomic computing is being advocated as a tool for managing large, complex computing systems. Specifically, self-organisation provides a suitable approach for developi...
Ramachandra Kota, Nicholas Gibbins, Nicholas R. Je...
CSCW
2006
ACM
16 years 17 days ago
Sandboxes: supporting social play through collaborative multimedia composition on mobile phones
Media sharing over mobile devices is quickly becoming a common practice, used to support a variety of social processes. Most existing systems employ a model of sharing that treats...
David Fono, Scott Counts
SIGUCCS
2003
ACM
15 years 12 months ago
Integrating WebCT with diverse campus systems
The University of Delaware has a powerful legacy SIS system. The University plans to replace this system in 2004-05. In the meantime, we have populated WebCT rosters using custom ...
Jeff Whisler
PERCOM
2006
ACM
16 years 6 months ago
Balancing Autonomy and User Control in Context-Aware Systems - a Survey
Application autonomy can reduce interactions with users, ease the use of the system, and decrease user distraction. On the other hand, users may feel loss of control over their ap...
Bob Hardian, Jadwiga Indulska, Karen Henricksen
TEI
2009
ACM
120views Hardware» more  TEI 2009»
16 years 1 months ago
W41K: digitally augmenting traditional game environments
Augmented game environments use unobtrusively embedded technology to augment traditional games with virtual information and novel interaction capabilities. This article establishe...
Steve Hinske, Marc Langheinrich